AI Insights · Timothy · January 2022
Top 5 Pokemon Collector Games Performance in Algeria Q4 2021
Explore the performance of the top 5 Pokemon collector games on a unified platform in Algeria during Q4 2021, including weekly downloads, revenue, and active users.
Top 5 Pokemon Collector Games Performance in Algeria Q4 2021
In the fourth quarter of 2021, the top 5 Pokemon collector games in Algeria showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance:
Monster Box from Yso Corp experienced a gradual decline in weekly downloads, starting at 7.1K in late September and dropping to around 1.3K by the end of December. The weekly active users followed a similar downward trend, decreasing from 11K to approximately 3.3K over the same period. Notably, the game did not generate any revenue during this quarter.
Slugterra: Slug it Out 2 by Nightmarket Games saw a modest uptick in weekly downloads towards the end of the quarter, with figures rising from 2.2K in late September to about 1.4K in late December. The game's weekly active users remained relatively stable, fluctuating between 4.2K and 7K. A brief spike in revenue was observed in early November, peaking at $185 but did not sustain.
Monster Masters from LanParty Games had consistent but modest performance in weekly downloads, hovering around the 100-mark throughout the quarter. Active users showed a slight increase, rising from 238 in late September to 320 by the end of December. Revenue data for this period was not available.
Dynamons World by Azerion Casual saw a significant improvement in weekly downloads and active users towards the end of the quarter. Downloads increased from 62 in late November to 297 by mid-December, while active users grew from 51 to 499 over the same period. No revenue was recorded for this title in Q4 2021.
Hyper Cards: Trade & Collect from PlayEmber Sp. z o.o. had a fluctuating download trend, starting at 93 in late September and ending at 55 by the end of December. Active users showed a similar pattern, with numbers ranging from 10 to 137 during the quarter. This game did not generate any revenue during this period.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower's platform.